The same difficulty that can keep you on your toes does feel unbalanced at times, with certain mobs (especially in the later stages) are downright cheap and can’t be taken out easily without a specific set of abilities or skulls, neither of which you are guaranteed to have found up to that point. So far in this review, I’ve done nothing but say positive things about Skul: The Hero Slayer, and while yes I did feel challenged and engaged playing it, it’s not all roses here. Of course, this is easier said than done as after each death you’ll have to start over with nothing. Enemies simply don’t care what you’re trying to do, they will attack and attack relentlessly, making it a matter of repeating stages over and over again to get a proper feel of enemy patterns and coming up with the right method of success. As someone who genuinely enjoys going back to classic 8 and 16-bit games to brush up on my gaming skills from time to time, this is a game that would not have felt out of place in that era. Now when I said there would be a lot of deaths in Skul: The Hero Slayer I want you that’s not hyperbole – this game is brutally difficult. For even more flexibility you can carry two skulls at the same time and freely switch between them, further customizing Skul for his quest. From being able to attack with much more ferocity to unlocking arcane abilities, finding new skulls is key to success in Skul: The Hero Slayer. And thankfully, being a skeleton that’s a pretty simple task as Skul can collect… skulls to replace his own chromedome with one that gives him new abilities. His basic move-set of being able to jump, dodge and whack enemies with a bone club (a femur) will, with practice, get you through almost any situation, but if you really want to roll through mobs, you’ll have to upgrade. This goes a long way to helping keep Skul: The Hero Slayer feeling fresh and not having each death feel like a failure but a new opportunity.Īs a skeleton, Skul is a very adaptable little hero… slayer. there’s plenty of time I would return to an area only to find an all-new path that led to new upgrades or unlockables. While this is very much in keeping with the nature of roguelikes, one thing that makes the experience of starting over and over again less painful was when returning to a level it wasn’t just the level layout that was randomized but the items you would find as well as how ‘explorable’ an area would be. After every defeat (and there will be so, so many defeats) you are sent back to the starting hub to take on the next stage once again very beginning with all your powers and upgrades lost. This clear progression helps give the game more of a ‘Mario’ vibe, where you go through different worlds on your way to the end rather than the endless dungeons I have found myself in lately in games like Neon Abyss.īut don’t mistake this for a traditional action/platform as Skul: The Hero Slayer is very much also a roguelike through and through. There’s a clear level structure here that gives the game a real sense of progression which can be hard to find in games where everything is essentially random. What helps set this one apart though from the throngs of similar games is that Skul: The Hero Slayer is much more linear in its progression than most roguelike games. So what exactly does Skul: The Hero Slayer play like? Well, it’s a bit of mishmash of two genres, the action platformer (a la Hollow Knight) and the roguelike (a la almost every other game on Earth). With all hope seemingly lost, one lone skeleton warrior, the diminutive Skul, sets off on a quest to set the world back to its proper state of affairs and return the kingdom of monsters to its former glory. While you may be thinking, ‘hey fewer demons running around sounds like a good thing’, the humans were only able to achieve this by allying with the mysterious Hero of Caerleon, whose aims could spell ruin for the entire world. The humans and heroes of the world have brutally destroyed the skeleton army and imprisoned the Demon King, leaving his castle and empire in ruins. Skul: The Hero Slayer beings with something clearly amiss. #Skul the hero slayer death fullHow does it all shape up? Read on for our full impressions! Here’s a game that puts classic video game fodder in the role of the hero on an epic quest to restore order to the world. But what if the tables were turned? Could a ‘simple’ skeleton be capable of heroic deeds? if Skul: The Hero Slayer gets its way, then yes, absolutely. This has been made obvious thanks to games like The Legend of Zelda and Castlevania, titles we’ve been enjoying for decades. Any gamer worth their salt will know that skeletons are among the most basic, and usually weak enemy that you could run up against.
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